// The parameters for Body_parts define the physique of the person. The first defines the gender with 0 for a male and 1 for a // fairly buxom female. A value of .7 looks ordinary and a value of upto .2 gives extra chest muscle (or fat) on a male // The rest of the parameters have a default value of 1 which gives an average body shape. // 1: Height, The whole figure is scaled by this value // 2: Girth, the figure is scaled in the horizontal plane to make it more thickset. Values between .8 for weedy and 1.2 for burly look ok // 3: Tummy makes the tummy bulge, A value of 1.4 looks like a "beer belly" // 4: Hunch makes the spine more curved. A value of 2 for an eldely person with a pronounced stoop. // 5: Broad makes the shoulders wider. // 6: makes the waist thicker, A value of .5 for a slim figure #include "Pose.inc" #include "Body.inc" #include "Styles.inc" #macro Man(Position,Facing) Body_Parts (0,1,1,1,1,1,1,rgb <.8,.7,.7>) Place_Figure(Position,Facing) #end //================================================== #macro Woman(Position,Facing) Body_Parts (1,1,1,1,1,1,1,rgb <.8,.7,.7>) Place_Figure(Position,Facing) #end //================================================== #macro Ann(Position,Facing) Body_Parts (.7,.95,1,1,1,1,.5,rgb <.8,.7,.7>) Make_Coat(Long_Jacket,Matt_Fabric(rgb <.5,.2,.2>)) Make_Trousers(Long_Tight,Matt_Fabric(rgb <.5,.2,.2>)) Make_Hair(Long_Hair,Long_Hair_Texture(rgb <.6,.6,.3>)) Place_Figure(Position,Facing) #end //================================================== #macro Mary(Position,Facing) Body_Parts (.7,.9,1,1,1,1,.5,rgb <.8,.7,.7>) Make_Coat(Long_Jacket,Matt_Fabric(rgb <.5,.2,.2>)) Make_Trousers(Long_Tight,Matt_Fabric(rgb <.5,.2,.2>)) Make_Hair(Long_Hair,Long_Hair_Texture(rgb <.6,.6,.3>)) Place_Figure(Position,Facing) #end //================================================== #macro Bob (Position,Facing) Body_Parts (.1,1,1,1,1,1.2,1,rgb <.8,.7,.7>) Make_Coat(Jacket,Matt_Fabric(rgb <.2,.7,.2>)) Make_Trousers(Long_Tight, Shiny_Fabric(rgb <.5,.5,1>)) Make_Hair(SBS_Hair,Short_Hair_Texture(rgb <.3,.2,.2>)) Place_Figure(Position,Facing) #end //================================================== #macro Daisy (Position,Facing) Body_Parts (.1,.55,1,1,1,1,.7,rgb <.8,.7,.7>) Make_Coat(Vest,Matt_Fabric(rgb <.9,.2,.2>)) Make_Trousers(Shorts,Matt_Fabric(rgb <.8,.8,.1>)) Make_Hair(SBS_Hair,Short_Hair_Texture(rgb <.3,.2,.2>)) Place_Figure(Position,Facing) #end //================================================== #macro Ron (Position,Facing) // Fem,High,Grth,Tum,Hun,Brd,Slim,Skin_Colour) Body_Parts (0, 1, .9, 1.2, 2, 1, 1, rgb <.8,.6,.6>) Make_Coat(Long_Jacket,Matt_Fabric(rgb <.2,.2,.2>)) Make_Trousers(Long_Tight,Matt_Fabric(rgb <.2,.2,.2>)) Make_Hair(Bald1_Hair,Short_Hair_Texture(rgb <1,1,1>)) Place_Figure(Position,Facing) #end //================================================== #macro Sally(Position,Facing) Body_Parts (1,.8,1.2,1.2,1,1,1.3,rgb <.8,.7,.7>) Make_Coat(Tee_Shirt,Matt_Fabric(rgb <0,.4,1>)) Make_Trousers(Mid_Shin_Tight,Matt_Fabric(rgb <.5,.2,.2>)) Make_Hair(Med_Hair,Long_Hair_Texture(rgb <.6,.1,.1>)) Place_Figure(Position,Facing) #end //================================================== #macro Jim (Position,Facing) Body_Parts (.2, 1, 1.4, 1.2, 1, .9, 1.2, rgb <.8,.7,.7>) Make_Coat(Tee_Shirt,Stripes(rgb <1,1,1>,<0,0,1>,.5 ,20,90)) Make_Trousers(Shorts,Matt_Fabric(rgb <.2,.2,1>)) Make_Hair(SBS_Hair,Curly_Hair_Texture(rgb <.3,.3,.2>)) Place_Figure(Position,Facing) #end //================================================== #macro Samantha (Position,Facing) Body_Parts (1,.9,1,1,1,1,.5,rgb <.8,.7,.7>) Make_Coat(Brief_top,Matt_Fabric(rgb <1,0,0>)) Make_Trousers(Briefs,Matt_Fabric(rgb <1,0,0>)) Make_Hair(SBS_Hair,Long_Hair_Texture(rgb <.3,.2,.2>)) Place_Figure(Position,Facing) #end //================================================== #macro Bob_Red (Position,Facing) Body_Parts (.1,1,1,1,1,1.2,1,rgb <.8,.7,.7>) Make_Coat(Jacket,Matt_Fabric(rgb <.8,.2,.2>)) Make_Trousers(Long_Tight, Shiny_Fabric(rgb <.8,.2,.2>)) Make_Hair(SBS_Hair,Short_Hair_Texture(rgb <.3,.2,.2>)) Place_Figure(Position,Facing) #end //================================================== #macro Bob_Blue (Position,Facing) Body_Parts (.1,1,1,1,1,1.2,1,rgb <.8,.7,.7>) Make_Coat(Jacket,Matt_Fabric(rgb <.2,.2,.8>)) Make_Trousers(Long_Tight, Shiny_Fabric(rgb <.2,.2,.8>)) Make_Hair(SBS_Hair,Short_Hair_Texture(rgb <.3,.2,.2>)) Place_Figure(Position,Facing) #end //================================================== #macro Bob_Green (Position,Facing) Body_Parts (.1,1,1,1,1,1.2,1,rgb <.8,.7,.7>) Make_Coat(Jacket,Matt_Fabric(rgb <.2,.8,.2>)) Make_Trousers(Long_Tight, Shiny_Fabric(rgb <.2,.8,.2>)) Make_Hair(SBS_Hair,Short_Hair_Texture(rgb <.3,.2,.2>)) Place_Figure(Position,Facing) #end //================================================== #macro Ann_Red(Position,Facing) Body_Parts (.7,.95,1,1,1,1,.5,rgb <.8,.7,.7>) Make_Coat(Long_Jacket,Matt_Fabric(rgb <.8,.2,.2>)) Make_Trousers(Long_Tight,Matt_Fabric(rgb <.8,.2,.2>)) Make_Hair(Long_Hair,Long_Hair_Texture(rgb <.6,.6,.3>)) Place_Figure(Position,Facing) #end //================================================== #macro Ann_Green(Position,Facing) Body_Parts (.7,.95,1,1,1,1,.5,rgb <.8,.7,.7>) Make_Coat(Long_Jacket,Matt_Fabric(rgb <.2,.8,.2>)) Make_Trousers(Long_Tight,Matt_Fabric(rgb <.2,.8,.2>)) Make_Hair(Long_Hair,Long_Hair_Texture(rgb <.6,.6,.3>)) Place_Figure(Position,Facing) #end //================================================== #macro Ann_Blue(Position,Facing) Body_Parts (.7,.95,1,1,1,1,.5,rgb <.8,.7,.7>) Make_Coat(Long_Jacket,Matt_Fabric(rgb <.2,.2,.8>)) Make_Trousers(Long_Tight,Matt_Fabric(rgb <.2,.2,.8>)) Make_Hair(Long_Hair,Long_Hair_Texture(rgb <.6,.6,.3>)) Place_Figure(Position,Facing) #end